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Code for DreamControl: Human-inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion
GentleHumanoid: Whole body Motion Tracking with Compliance - Inference and Deploy
GentleHumanoid: Whole Body Motion Tracking with Compliance - Training
Sumo: Dynamic and Generalizable Whole-Body Loco-Manipulation
TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos
Code for the project "MegaSaM: Accurate, Fast and Robust Structure and Motion from Casual Dynamic Videos"
CLAW🦀 is a web pipeline for scalable language-annotated whole-body motion generation on Unitree G1.
Code for "PHUMA: Physically Reliable Humanoid Locomotion Dataset"
[CVPR 2026] Humanoid-GPT: Scaling Data and Structure for Zero-Shot Motion Tracking
Learning-based locomotion control from OpenRobotLab, including Hybrid Internal Model & H-Infinity Locomotion Control
FlashSAC: Fast and Stable Off-Policy Reinforcement Learning for High-Dimensional Robot Control
A fast and simple implementation of learning algorithms for robotics.
10-lecture Beamer course on Modern Robot State Estimation — ESKF, MSCKF, FAST-LIO, factor graphs, with direct mappings to OpenVINS / FAST-LIO2 / GTSAM source code. Korean content with English math/…
Official Implementation of "KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skills"
Character Controllers using Motion VAEs
[RSS 2026] "HUSKY: Humanoid Skateboarding System via Physics-Aware Whole-Body Control"
A single CLAUDE.md file to improve Claude Code behavior, derived from Andrej Karpathy's observations on LLM coding pitfalls.
🏂 Training-Free Human Mesh Recovery from Videos, based on SAM-3, Diffusion-VAS, and SAM-3D-Body.
Momentum Human Rig is an anatomically-inspired parametric full-body digital human model developed at Meta. It includes: A parametric body skeletal model; A realistic 3D mesh skinned to the skeleton…
Monocular whole-body 3D human pose estimation using the SOMA body model