Menu Utilities library for Desktop Applications.
- Windows
- macOS
- Linux/BSD with GTK 3 or GTK 4
- On Windows, accelerators don't work unless the win32 message loop calls
TranslateAcceleratorW. SeeMenu::init_for_hwndfor more details
The Win32 and AppKit backends are always enabled on Windows and macOS, respectively.
gtk3: Enables the GTK 3 backend on Linux or BSD platforms. This is enabled by default.gtk4: Enables the GTK 4 backend on Linux or BSD platforms. Usedefault-features = falsewhen enabling this feature because the default features includegtk3.common-controls-v6: UseTaskDialogIndirectAPI fromComCtl32.dllv6 on Windows for showing the predefinedAboutmenu item dialog.snapshot: Enables thread-safe menu snapshot types and methods, switching shared menu state to thread-safe synchronization.serde: Enables de/serializing the dpi types.
When both gtk3 and gtk4 are enabled, Muda uses the GTK 4 backend and emits a Cargo warning.
The gtk3 feature uses GTK 3 for menus. The gtk4 feature uses GTK 4 for menus.
Be sure to install the packages for the GTK backend you enabled before building:
# GTK 3 backend
pacman -S gtk3
# GTK 4 backend
pacman -S gtk4# GTK 3 backend
sudo apt install libgtk-3-dev
# GTK 4 backend
sudo apt install libgtk-4-devInstall these dependencies in order to compile muda. Instructions using pkg:
# GTK 3 backend
pkg install -y rust glib pkgconf gtk3
# GTK 4 backend
pkg install -y rust glib pkgconf gtk4Create the menu and add your items
let menu = Menu::new();
let menu_item2 = MenuItem::new("Menu item #2", false, None);
let submenu = Submenu::with_items("Submenu Outer", true,&[
&MenuItem::new("Menu item #1", true, Some(Accelerator::new(Modifiers::ALT, Code::KeyD))),
&PredefinedMenuItem::separator(),
&menu_item2,
&MenuItem::new("Menu item #3", true, None),
&PredefinedMenuItem::separator(),
&Submenu::with_items("Submenu Inner", true,&[
&MenuItem::new("Submenu item #1", true, None),
&PredefinedMenuItem::separator(),
&menu_item2,
])
]);Then add your root menu to a window on Windows, GTK 3, or GTK 4 or use it as your global app menu on macOS
// --snip--
#[cfg(target_os = "windows")]
unsafe { menu.init_for_hwnd(window.hwnd() as isize) };
#[cfg(target_os = "linux")]
menu.init_for_gtk_window(>k_window, Some(&vertical_gtk_box));
#[cfg(target_os = "macos")]
menu.init_for_nsapp();You can also use a [Menu] or a [Submenu] to show a context menu.
// --snip--
let position = muda::dpi::PhysicalPosition { x: 100., y: 120. };
#[cfg(target_os = "windows")]
unsafe { menu.show_context_menu_for_hwnd(window.hwnd() as isize, Some(position.into())) };
#[cfg(target_os = "linux")]
menu.show_context_menu_for_gtk_window(>k_window, Some(position.into()));
#[cfg(target_os = "macos")]
unsafe { menu.show_context_menu_for_nsview(nsview, Some(position.into())) };You can use MenuEvent::receiver to get a reference to the MenuEventReceiver
which you can use to listen to events when a menu item is activated
if let Ok(event) = MenuEvent::receiver().try_recv() {
match event.id {
_ if event.id == save_item.id() => {
println!("Save menu item activated");
},
_ => {}
}
}You should use [MenuEvent::set_event_handler] and forward
the menu events to the event loop by using EventLoopProxy
so that the event loop is awakened on each menu event.
enum UserEvent {
MenuEvent(muda::MenuEvent)
}
let event_loop = EventLoop::<UserEvent>::with_user_event().build().unwrap();
let proxy = event_loop.create_proxy();
muda::MenuEvent::set_event_handler(Some(move |event| {
proxy.send_event(UserEvent::MenuEvent(event));
}));Apache-2.0/MIT