ck3
Here are 102 public repositories matching this topic...
The easiest way to manage the localisation files for Paradox games.
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Sep 22, 2026 - TypeScript
A program for creating a wikipedia containing your CK3 history
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Sep 21, 2026 - Rust
A human-in-the-loop LLM framework for historically-grounded gameplay in Crusader Kings III. It measures the live map against the historical record and proposes corrections that run only when you approve them.
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Sep 21, 2026 - JavaScript
VS Code extension for Crusader Kings III modding: Paradox-script language server (completion, hover, go-to-definition, rename), structural diagnostics, ck3-tiger integration, and localization tooling.
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Sep 24, 2026 - TypeScript
DeepSeek Harness host-plane plugin: validate Crusader Kings III mods against the real vanilla install (39 checks, 4 tools).
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Sep 19, 2026 - JavaScript
Mod Manager for Paradox Games. Official Discord: https://discord.gg/t9JmY8KFrV
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Sep 22, 2026 - C#
A local, read-only Model Context Protocol server that reads your latest Crusader Kings III save and exposes your strategic situation to Claude as curated tools.
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Sep 23, 2026 - TypeScript
Turns a Crusader Kings III campaign into an illuminated chronicle: tails your saves, melts them with rakaly, and writes character biographies with an LLM that is forbidden to invent.
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Sep 13, 2026 - Python
Open-source Windows x64 compatibility hook for gender-independent parent-role handling in Crusader Kings III mods.
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Sep 10, 2026 - Python
A single-file, offline editor for Crusader Kings III mod playsets.
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Sep 7, 2026 - HTML
Installs CK3 zipped mods from Nexus,Paradox,etc.
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Sep 6, 2026 - HTML
A CLI tool that generates game mods which localise place names into different languages based on the faction controlling each location.
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Sep 1, 2026 - C#
Mod for various strategy games, that dynamically changes the province names based on the ruler's culture.
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Sep 13, 2026 - Shell
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