Radiance is rebuilt of Minecraft renderer on a Vulkan C++ backend, featuring native Hardware Ray Tracing on Windows & Linux. Break free from OpenGL limits for Minecraft.
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Updated
May 6, 2026 - Java
Radiance is rebuilt of Minecraft renderer on a Vulkan C++ backend, featuring native Hardware Ray Tracing on Windows & Linux. Break free from OpenGL limits for Minecraft.
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Toolkit for working with RADIANCE for the ray-trace modeling of Bifacial Photovoltaics
Implementation of Radiance Cascades GI in 3D using three.js and three-mesh-bvh.
High-Performance BitTorrent Tracker written in C++
Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis
Framework for lighting and energy simulation using Radiance and EnergyPlus
A Grasshopper plugin to connect with Radiance through SSH
Python scripts and Jupyter Notebooks to download and preprocess VIIRS DNB Nighttime Lights data.
District-wise nighttime lights database for India (641 districts, 2012-2024) using VIIRS satellite data.
HDR luminance mapping for glare and daylighting research. A single codebase runs in the browser and as a desktop app, with Radiance, hdrgen and dcraw_emu compiled to WebAssembly so your images are processed locally and never uploaded.
Building Operating Smart System
Your 2020 3D happy place for online browsing of building data files
Rendering, Animating and Meshing Actors with NeRF
A grasshopper script used to simulate daylighting in buildings, at Tegnestuen Vandkunsten.
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