Principal-level software engineer with a strong multi-platform background across backend and microservices, audio/multimedia software, embedded systems, mobile applications, and game development.
I have deep expertise in C++, OOP, multithreading, concurrent system design, and modern backend engineering, complemented by hands-on experience in Rust, Go, and Python. My work also includes high-performance distributed systems, AI-augmented development practices, product ownership, DevOps, CI/CD automation, and cloud-native tooling.
Most of my professional work has been commercial, private, or under NDA, so my public GitHub activity is limited. I use Git and GitLab extensively in professional projects.
- Distributed systems and microservices architecture
- Multi-platform software development: backend, audio/multimedia, embedded systems, mobile apps, video games
- AI-augmented delivery and AI-powered product ownership
- DevOps tooling, containerization, orchestration, and CI/CD automation
- UI/UX technical implementation
C++, C, Go, Rust, Python, Java, Swift
Git, Docker, Kubernetes, IaC, GitLab, Visual Studio, CMake, VS Code, CLion, GoLand, Xcode, Kafka, Jenkins
Windows, Linux, Android, macOS, iOS
Agile, Scrum, Kanban