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Hi, I'm Liam Reese (aka zCubed3) 👋

Projects

  • project-archive - An archive of all my previously public projects
  • GPU-Grass - A stylized grass system for Unity, not used in but developed for, Strayed VR by Crustacean Interactive
  • schism - A research project to create a basic bytecode assembler and interpreter that functions similar to GPU hardware
  • rt-everywhere - A toy raytracer written in C99, ported to some normal platforms and some odd ones!
  • zealot-q2 - A fork of id Software's original Quake II source release, partially rewritten in C++, with some modern features added in
  • asset-migrator - A basic utility written in Rust to more easily port mods between unrelated, decompiled unity projects

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