- project-archive - An archive of all my previously public projects
- GPU-Grass - A stylized grass system for Unity, not used in but developed for, Strayed VR by Crustacean Interactive
- schism - A research project to create a basic bytecode assembler and interpreter that functions similar to GPU hardware
- rt-everywhere - A toy raytracer written in C99, ported to some normal platforms and some odd ones!
- zealot-q2 - A fork of id Software's original Quake II source release, partially rewritten in C++, with some modern features added in
- asset-migrator - A basic utility written in Rust to more easily port mods between unrelated, decompiled unity projects
zCubed3/zCubed3
Folders and files
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