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[CAAI AIR'24] Bilateral Reference for High-Resolution Dichotomous Image Segmentation
Create files and directories at compile time using a procedural macro in Rust.
Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
A markup-based typesetting system that is powerful and easy to learn.
Runtime for executing procedural macros as WebAssembly
A software rendering crate that lets you write shaders with Rust
A complete harfbuzz's shaping algorithm port to Rust
Simple profiler scopes for wgpu using timer queries
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
All files for 6 axis robot arm with cycloidal gearboxes .
Marlin is a firmware for RepRap 3D printers optimized for both 8 and 32 bit microcontrollers. Marlin supports all common platforms. Many commercial 3D printers come with Marlin installed. Check wit…
Enabling the Windows Subsystem for Linux to include support for Wayland and X server related scenarios
Types to define keyboard related events
Font parser, shaping engine, and subsetter implemented in Rust
A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.
Support crate for rustc's self-profiling feature
Zero-cost & Type-safe Reactive Extensions for Rust. Supports both high-performance single-threaded (Local) and thread-safe (Shared) contexts. WASM & Tokio ready.
A linked-list based, lock-free concurrent hashmap in Rust.
A lock-free, read-optimized, concurrency primitive.
Streams and broadcasts: functional reactive programming in Rust.
Rust Bindings for the Skia Graphics Library
A fast, practical GPU rasterizer for fonts and vector graphics