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Entirety of `rustc`, translated to C.

C 476 12 Updated Jul 2, 2026

A Vulkan renderer written from scratch on stream

C++ 1,760 93 Updated Jul 31, 2026
Rust 2,049 37 Updated Jan 27, 2026

Flexible and sleek fuzzy picker, LSP symbol navigator, and more. inspired by Zed.

Lua 429 18 Updated Feb 17, 2026

Unreal Engine reflection data format and extractor

Rust 121 17 Updated Aug 4, 2026

Blending different Character Rigs together

Python 427 37 Updated Dec 17, 2025

VSCode-style diff, merge and git history for Neovim. Side-by-side or inline, with character-level highlighting from VSCode's own diff algorithm in C.

Lua 1,507 88 Updated Aug 2, 2026

Create Blender geometry nodes with python script

Python 151 13 Updated Jul 22, 2026

✨ Properly preview Particles in the Godot Editor.

GDScript 265 11 Updated Nov 5, 2025

Making it easier to work with shaders

C++ 5,519 478 Updated Aug 8, 2026

C# source generators for the Godot Game Engine

C# 307 36 Updated Jun 13, 2026

Neovim Unreal Engine Support (Neovim and Unreal Engine plugin)

Lua 59 3 Updated May 23, 2026

Blender addons that improve the game development workflow between Blender and Unreal.

Python 637 46 Updated Jul 22, 2026

💥 Blazing fast terminal file manager written in Rust, based on async I/O.

Rust 41,173 972 Updated Aug 8, 2026

This plugin provides a 3D dynamic pathfinding system for use with Unreal Engine 4. It's primarly designed for Flying AI creatures based in dynamic or procedural worlds that need to solve complex pa…

C++ 270 118 Updated Jan 25, 2023

A basic setup for using Epic's Gameplay Ability System.

C++ 450 69 Updated Oct 26, 2025

Extend and customize some part the Unreal Editor using Blueprints. The plugin comes with some basic tools samples.

C++ 265 36 Updated Aug 17, 2025

The missing pieces for Unreal's PCG. Graph theory, advanced pathfinding, spatial ops, filtering, asset management, and more.

C++ 675 92 Updated Aug 8, 2026

Simple Unreal Engine project showcasing how to link custom HLSL shaders into unreal engine.

C++ 56 12 Updated Sep 16, 2021

Plotlars is a Rust library designed to facilitate the integration between the Polars data analysis library and Plotly library.

Rust 665 24 Updated Jun 27, 2026

Feature-packed real-time debugging toolkit for Godot Engine.

GDScript 1,432 52 Updated Jan 25, 2025

Rust reflection, serialization, deserialization, pretty printing, etc. — the last proc macro you should need

Rust 2,562 125 Updated Aug 8, 2026

A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.

C# 3,726 5,563 Updated Aug 8, 2026

The C++ and GDScript profiler for GodotEngine games

C++ 128 18 Updated Jan 2, 2024

FFT-based ocean-wave rendering, implemented in Godot

C# 3,191 185 Updated Apr 29, 2025

Steam Sockets Multiplayer Peer for Godot 4 via GDExtension

C++ 510 30 Updated Dec 4, 2025

FMOD Studio GDExtension bindings for the Godot game engine

C++ 914 107 Updated Jun 22, 2026

Wwise Integration for the Godot Engine

GDScript 428 23 Updated Jul 27, 2026

Immersive spatial audio extension for Godot, using Valve's SteamAudio

C++ 667 37 Updated Apr 10, 2026
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