- Winnipeg, Canada
- mattwoelk.ca
Stars
A versatile cross-platform cross-version Godot mod loader
Utility scripts for Godot (GDScript) including currency formatting, date/time helpers, and reusable tools for clean and consistent game scripting.
A beautiful, non-destructive, and GPU-accelerated RAW image editor built with performance in mind.
A Godot project showing how to create custom screen buffers
A Godot project for playing around with compositor effects.
Native in-editor support for Epic Games' Lore version control system — status, diffs, staging, commits, branching, and push/pull, right in Godot's built-in Version Control dock.
Simple http server in Rust (Windows/Mac/Linux)
A collection of demos and addons to promote accessibility in Godot games
Bring the power of Bevy to your Godot projects
Drag, resize, and rotate objects with multiple fingers in Godot
Godot tool that adds Labels with text autosizing capabilities
Open-source e-reader firmware
Slint is an open-source declarative GUI toolkit to build native user interfaces for Rust, C++, JavaScript, or Python apps.
A library of Godot compositor effects.
A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.
Blend file containing geometry nodes to procedurally create french style houses
Godot editor plugin that uses Neovim as the backend for script editing.
I needed to edit many Resource files, so figured someone would too.
An automatic, real-time dual-grid tileset system for Godot
Documentation for Godot 4's TileSet terrain sets.
Local folders, automatically synced to Proton Drive. (Unofficial Sync Client)
A sprite packer that automatically generates Godot AtlasTexture resources