OurSonic/OurSonic
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Our Sonic Sonic simulator and level editor TODO: Editors Redo in new system 1 Prettier, proper window bar 1 Piece layout 1 Keyboard shit Drag-and-drop upload 1 Object frameworks, images, pages 1 Minimize menus Drawing editor Draw lines Draw shapes Flood fill Selection (with threshold) Modify palette info Chunk editor Block Editor Collision Map/Angle Editor Tile Editor Script 1 Debugging 1 List of objects currently on the screen 1 Console for each 1 Watch for each 1 Pause and evaluate 1 Update text every so often, not on keydown 1 Reset piece locations when piece layout updates 1 Javascript autoformat Error checking Syntax And variable lookups Intellisense Keybindings Control+w 1 Remove textbox when deselected Game Water Bosses Boss editor Animation bugs Finish palette logic Launch base zone Drawing Tile replacement Objects 1 Transparent color 1 Object priority 1 When showheightmap all have high priority 1 4 direction rotate 1 Collision with shapes 1 Think about proper Object API Implement 1 Projectiles Proper rebound Logic Backgrounds Tile based slicing Export logic (manually) 1 Expand the object window Animations 2 Break images into sections (8^2, 16^2) Lag magnifier Speed Garbageless tick Sonic 2 Reaquire the ground properly Pushing Balancing 1 Jumping through floors 1 only detect A and B Water == Variables Release velocity Shields Proper window borders 2 spindash lag Server 2 NodeJS Saving levels Forking Merging?? 2 Proper object database Mongo or like