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This repository contains a collection of small tools and a GUI application to connect with Nintendo Switch 2 controllers and use them on PC wirelessly (Pro Controller 2, Joy‑Cons and NSO GameCube C…
Native iOS port of MinecraftConsoles (TU19 Legacy Console Edition)
Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)
An agent-managed museum exhibit, built in Rust with Gajae-Code / LazyCodex — developed and maintained with no human intervention.
An SDK to build payloads/ELF files compatible with the loader in the PS5 WebKit+Kernel Exploit chain.
The iOS and MacOS port of Xenia, the Xbox 360 Emulator Research project.
Low-level rendering hardware interface (RHI) written in C++.
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
Local-first API workflows that go from HAR file to GitHub Actions in 60 seconds.
The missing Apple TV remote app for macOS
[CAAI AIR'24] Bilateral Reference for High-Resolution Dichotomous Image Segmentation
wmarti / xenia-mac
Forked from xenia-project/xeniaMacOS Port of the Xbox 360 Emulator Research Project
A static recompilation of Skate 2 to build a PC port.
XEX/XBE loader plugin for IDA 9, and xex1tool, supporting most known Xbox/Xbox360 executable file formats.
Xbox 360 Low Level Emulator written for the purpose of researching on the Xenon Game Console hardware internals.
OpenAI API-compatible wrapper for Claude Code
Memory layer for AI Agents. Replace complex RAG pipelines with a serverless, single-file memory layer. Give your agents instant retrieval and long-term memory.
Design engineering for Claude Code. Craft, memory, and enforcement for consistent UI.
Ghidra is a software reverse engineering (SRE) framework
AI-powered reverse engineering assistant that bridges IDA Pro with language models through MCP.