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HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,932 741 Updated Aug 3, 2026

微信小游戏组件 / API / 云开发示例

JavaScript 183 35 Updated Mar 26, 2026

CAT 作为服务端项目基础组件,提供了 Java, C/C++, Node.js, Python, Go 等多语言客户端,已经在美团点评的基础架构中间件框架(MVC框架,RPC框架,数据库框架,缓存框架等,消息队列,配置系统等)深度集成,为美团点评各业务线提供系统丰富的性能指标、健康状况、实时告警等。

Java 18,943 5,406 Updated Jan 4, 2025

基于Unity做的帧同步Demo,ECS架构

C# 1,150 296 Updated Jul 15, 2024

⚡ KCP - A Fast and Reliable ARQ Protocol

C 16,857 2,623 Updated Jun 23, 2026

All Algorithms implemented in Python

Python 223,593 50,953 Updated Aug 3, 2026

Demo Project using the Universal RP from Unity3D

C# 2,773 1,006 Updated Dec 5, 2025

Repository for the Endless Runner Game Sample (Trash Dash)

C# 489 180 Updated Apr 17, 2026

A collection of shared memory containers for high performance server

C++ 1 Updated Feb 4, 2017

CodeHub is an iOS application written using Xamarin

C# 22,581 609 Updated Jun 22, 2022

GoogleTest - Google Testing and Mocking Framework

C++ 38,912 10,839 Updated Aug 7, 2026

A game engine based on skynet

C 232 126 Updated Dec 30, 2023