This is a mock server that aims to replicate the functionality of the Wind API to make the game work. Included in the Release is a custom build of RPCS3 by Killer0byte that allows the game to properly read .tss files, as well as a built-in patch to unlock all DLC and infinite fuel.
Right now, this server does not implement save-data backup, so you should not be using Cheat Engine with this server, as you risk corrupting save data.
- Windows
- ASP.NET Core Runtime 8.0 (Hosting Bundle recommended for Windows)
- PS3 Firmware
- A legitimate copy of Ace Combat: Infinity v2.11 and your .RAP license file.
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In Releases, download
AeroServer-X.X-(OS).zipandRPCS3-Title-Small-Storage-support-7e250c5-2.zip. -
Extract the .zip files. NOTE: The game patch and custom configuration have already been applied in the RPCS3 build in advance. It is not recommended to change your custom game configuration's network settings unless necessary.
-
Open the
RPCS3-Title-Small-Storage-support-7e250c5-2folder and launchrpcs3.exe. -
Install PS3 Firmware: Select
File->Install Firmware-> select yourPS3UPDAT.PUPfile. -
Install Game: Select
File->Add Games-> select your game folder. -
Install License: Select
File->Install Packages/Raps/Edats-> select your .RAP file. -
Click the icon labelled
RPCNand sign in to RPCN. -
(Windows) Open the
AeroServer-X.X-(OS)folder and launchAeroServer-X.X-(OS).exe.
(Linux) Navigate toAeroServer-X.X-(OS)and runsudo ./AeroServer-X.X-(OS). -
Upon launching the server for the first time, if you see alternating yellow and green lines, then that is a good sign. The server is successfully downloading the missing files it needs to feed the game.
-
Launch the game and reclaim the skies.
dotnet build
dotnet run
dotnet build
sudo dotnet run
Many thanks to Killer0byte for providing the custom RPCS3 build, and many thanks to and JumpSuit and Volcano Water for contributing to the development of the server.
Killer0byte's RPCS3 Fork Source: https://github.com/The-OPERATIONS-Team/OPERATION-ETERNAL-LIBERATION
This project is an independent, community-driven revival project and is not affiliated with, endorsed by, or otherwise connected to Bandai Namco Entertainment Inc. or any of the original rights holders of Ace Combat Infinity.
This project is developed strictly for non-commercial, hobby, and preservation purposes. It is, and will always remain, freely available via its official GitHub repository. Any distribution of this content in exchange for payment or other compensation is entirely unauthorized and is not endorsed by the -OPERATIONS- team. If you encounter such activity, we strongly encourage you to report it.
- Ace Combat™ and Ace Combat Infinity™ are intellectual properties of Bandai Namco Entertainment Inc. All rights reserved.
- All trademarks, copyrights, aircraft designations, manufacturer names, trade names, brand names, and visual imagery depicted in the original game remain the exclusive property of their respective owners and Bandai Namco Entertainment Inc.
- PlayStation® is a registered trademark of Sony Interactive Entertainment Inc.
This project makes no claim of ownership over any of the above intellectual properties. All original assets, names, and likenesses are used solely for interoperability and non-commercial fan preservation purposes.