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nightly-20260808

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Verified

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Merge pull request #558 from caribbeanwebdev/gs-single-present-thrott…

…le-query

GS: query ShouldSkipPresentingFrame() only once per VSync

nightly-20260807

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iOS: shorten the longest comment blocks in the hack code

Tightens the new comments this branch added and the longest blocks it
sits next to, so every file it touches lands at or under the comment
density it started with.

Two of the trimmed blocks described what the code no longer does, which
is the kind of comment that goes stale without anyone noticing.

nightly-20260806

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iOS: give the menu reveal tap a surface that works on iOS 27

The reveal tap moves onto a clear SwiftUI shape overlaid on the game
view, and the dynamic input zones report their classified taps through
a notification the game screen listens for.

The old gesture sat on the Metal render view, which iOS 27 makes non
interactive so the SwiftUI overlays own touch. On that OS the tap
could never fire, and once the controller poll was gone there was no
path left to bring a hidden menu button back. The zones matter for the
same reason: with dynamic thumbsticks or swipe camera on they tile the
whole landscape screen and eat every tap before it reaches anything
below.

iOSv2.5.2

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iOS: shorten the longest comment blocks in the hack code

Tightens the new comments this branch added and the longest blocks it
sits next to, so every file it touches lands at or under the comment
density it started with.

Two of the trimmed blocks described what the code no longer does, which
is the kind of comment that goes stale without anyone noticing.

2.6.6.4

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Merge remote-tracking branch 'origin/master' into jit-android-catchup…

…-gv7

nightly-20260805

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Merge remote-tracking branch 'origin/master' into jit-android-catchup…

…-gv7

2.6.6.3

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Android: import external save-state files into a slot

nightly-20260804

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iOS: translate the new setting names

CAS Sharpness, the four Shade Boost components and the three CPU sprite render
level options were falling back to English everywhere.

nightly-20260803

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Revert "iOS: add the number row"

This reverts commit 5ecec1e.

nightly-20260802

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CI: install the Rust Android target in the nightly Android job

The nightly Android APK job has been failing since at least 2026-07-27
with "error[E0463]: can't find crate for `core`" at the librashader
cargo step: the runner's rustup ships only the host std, so the
cross-compile to aarch64-linux-android has no core to link against.

build-all.yml already carries this step (10fab24), but nightly.yml
has its own separate dual-core + PGO Android job that never got it.
Because that job is continue-on-error, the workflow kept reporting
success and the nightly release simply published without an APK.