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Includes a wgsl file with the `naga-oil` preprocessor.
Constant-Time per-pixel volumetrics using ray-extensions and Holographic Radiance Cascades.
Download and parse data from Garmin Connect or a Garmin watch, FitBit CSV, and MS Health CSV files into and analyze data in Sqlite serverless databases with Jupyter notebooks.
A Godot Raytracing GDScript demo
Logger and string composer for Godot. (Now with extra flavor π¦©)
Lens flares and god rays implemented in a Godot 4 compositor effect
Run Windows apps on π§ Linux with β¨ seamless integration
A collection of (mostly) technical things every software developer should know about
A set of shaders for Godot to create realistic humanoid characters
An adapter for enabling Rayon-based concurrency on the Web with WebAssembly.
Equation solver and generator for real-valued polynomial equations up to 4th degree.
Next generation Cosmic desktop environment
Line segment rasterization with pixel-perfect clipping.
Comfy is a fun 2D game engine built in Rust. It's designed to be opinionated, productive, and easy to use.
"Open in vscode" option for context menu in Cinnamon file manager, Nemo.
SPIR-πΉ: shader-focused IR to target, transform and translate from π¦
π Making Rust a first-class language and ecosystem for GPU shaders π§
Compatibility tool for Steam Play based on Wine and additional components
P2P terminal game about spacepirates playing basketball across the galaxy
GPU Falling sand simulation using block cellular automata
A cross-platform, safe, pure-Rust graphics API.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
70 splash screens and logos for use in Godot
A Rust crate for cooking up terminal user interfaces (TUIs) π¨βπ³π https://ratatui.rs
π¨ Powerful, minimalistic, cross-platform, opensource note-taking app
π¦ How to minimize Rust binary size π¦ https://github.com/johnthagen/min-sized-rust