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  1. CWBVH CWBVH Public

    An implementation of NVIDIA's paper "Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs"

    C++ 135 8

  2. GPULightmass GPULightmass Public

    Luoshuang's GPULightmass for UE4

    C++ 84 23

  3. BurntSushi/ripgrep BurntSushi/ripgrep Public

    ripgrep recursively searches directories for a regex pattern while respecting your gitignore

    Rust 67.1k 2.7k