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ITMO University
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Tile primitives for speedy kernels
🤘 TT-NN operator library, and TT-Metalium low level kernel programming model.
Infrastructure for Machine Learning Guided Optimization (MLGO) in LLVM.
Clspv is a compiler for OpenCL C to Vulkan compute shaders
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for…
The book "Performance Analysis and Tuning on Modern CPU"
ROCm / triton
Forked from triton-lang/tritonDevelopment repository for the Triton language and compiler
Compute Shader Analyzer: static verification of data dependency resolution and manually inserted wait states in AMD GCN/CDNA kernels
Complete implementations from "Algorithms for Modern Hardware"
Winograd convolution analysis for 3d neural network
[DEPRECATED] Moved to ROCm/rocm-libraries repo
This is an online course where you can learn and master the skill of low-level performance analysis and tuning.
AMD morphological anti-aliasing (MLAA) sample based on DirectX 11
AMD supersample anti-aliasing (SSAA) sample based on DirectX 11
A Verilog synthesis flow for Minecraft redstone circuits