Skip to content
View BadRAM's full-sized avatar

Block or report BadRAM

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

A scripting language for .NET Core

C# 396 26 Updated Aug 3, 2026

Box2D 3.x Bindings for dotnet (C#, F#, VB, ...)

C# 20 4 Updated Jul 22, 2026

A thin Box2D v3 wrapper for .NET

C# 23 2 Updated May 17, 2026

Github repo for a game jam.

C# 3 1 Updated May 6, 2026

Static analyzer for the Wren programming language

51 8 Updated Feb 3, 2024

lsp implementation for wren

Wren 18 1 Updated Jun 11, 2026

Wren programming made even easier!

C 4 Updated Aug 4, 2026

Raylib template for RG35XX retro handheld console

C 19 3 Updated Sep 17, 2025

Pure C# 3D real time physics simulation library, now with a higher version number.

C# 2,939 311 Updated Aug 17, 2026

[C# .NET Core 9.0] Lua.NET contains full bindings to Wren

C 5 1 Updated Aug 27, 2025

Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.

Zig 3,615 232 Updated Aug 17, 2026

A Raylib-cs integration with DearImGui

C# 112 22 Updated Jun 2, 2025

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C# 1,801 171 Updated Aug 6, 2026

A simple and easy-to-use library to enjoy videogames programming

C 34,386 3,243 Updated Aug 18, 2026

Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `unsafe` keyword for some workflows.

C 51 4 Updated Nov 18, 2024

need for madness NFM decompiled source

Java 22 1 Updated Oct 27, 2018

A curated list of Game Boy Advance development resources

1,328 73 Updated Jan 30, 2026

C in four functions

C 10,776 1,498 Updated Dec 26, 2023

MonoGame plugin for JetBrains Rider

Kotlin 31 Updated Aug 8, 2026

C# port of https://github.com/memononen/fontstash

C# 365 67 Updated Aug 9, 2026

Nez is a free 2D focused framework that works with MonoGame and FNA

C# 2,063 373 Updated Jul 1, 2026

Portfolio Website generated using Jekyll, Sass, and Gulp.js, to showcase my web presence, résumé, story, & featured projects with a Particle.js aligned theme.

CSS 404 204 Updated Jan 17, 2024

Haptic input knob with software-defined endstops and virtual detents

C++ 22,030 1,273 Updated Feb 19, 2024

Use Cherry MX style switches with a Gamecube Controller

31 1 Updated Aug 11, 2019

A low-level, portable graphics library for .NET.

C# 2,696 309 Updated Mar 17, 2026

Bring enhanced HID functions to your Arduino!

C 2,565 417 Updated Mar 21, 2024

A compact PCB footprint which allows SOIC test clips to be used as a space-efficient programming and debugging connector

GLSL 352 32 Updated Aug 10, 2025

USB host library 2.0 for Zero/M0/SAMD

C++ 138 36 Updated Jan 26, 2024

🐈 Fur shader for Unity.

ShaderLab 879 114 Updated Jan 10, 2022

Animating grass shader for Unity

C# 520 89 Updated Mar 31, 2016
Next