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Extract and flatten textures from perspective images.
A CSS 3D engine for the DOM. Renders polygon meshes in HTML by leveraging matrix3d transforms.
Header only tiny wavefront .obj loader in pure C99
A Wii U DMCU firmware reimplementation and replacement
My research for developing on the Nintendo DS
Single-file public domain libraries for C/C++
Automation to BeamNG animation generator
The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use.
Scripts for building devkitPro toolchains
A decompiler targeting MIPS, PowerPC, ARM, and SuperH.
A tool that exports assets and information from Macromedia / Adobe Director movies and casts.
Decompiler for Macromedia Shockwave/Macromedia Director/Adobe Shockwave/Adobe Director
Arduino library to read Sega Genesis (Mega Drive) and Master System (Mark III) controllers.
Sega Genesis to Philips CD-i controller adapter (complete with PCB and case)
Emulations (running on Linux/Unix/Windows/macOS, utilizing SDL2) of some - mainly - 8 bit machines, including the Commodore LCD, Commodore 65, and the MEGA65 as well.
🌿 Fast streaming XML parser written in C99 with >90% test coverage; moved from SourceForge to GitHub
a file manager for windows with a command line interface
Sample Python implementation of RC4 variants, including regular RC4 (ARC4), RC4A, and RC4-drop[n] (MARK-4).
Awesome website for reverse engineering retro games:
An incomplete re-implementation of DirectMusic, Microsoft's adaptive soundtrack API for games delivered as part of Direct3D and DirectX