Computer Science Master's Student • UAV Cybersecurity Researcher • Software Engineer
- 🎓 Computer Science Master's student at the University of São Paulo (USP), specializing in Intelligent Networks and cybersecurity for Unmanned Aerial Vehicles (UAVs).
- 🔬 Researcher at the Laboratory of Critical Embedded Systems (LSEC), developing simulation environments for cyber-physical attacks, including jamming and spoofing, and evaluating defensive countermeasures using PX4 and Gazebo.
- 💼 Former Software Engineering Intern at Embraer, developing and maintaining web systems for the Defense sector with PHP, JavaScript, MySQL, and enterprise data integration.
- 💻 Interested in software engineering, embedded systems, robotics simulation, cybersecurity, Linux, autonomous systems, and computer networks.
- 🐧 Linux enthusiast focused on development, simulation, automation, and cybersecurity research.
- 🚁 Cybersecurity for Unmanned Aerial Vehicles (UAVs)
- 📡 Jamming and spoofing attack simulation
- 🛡️ Development and evaluation of cyber-physical countermeasures
- ⚙️ PX4, Gazebo Harmonic and robotics simulation
- 🐧 Linux-based development and autonomous systems
- UAV Cybersecurity Simulation Research (private repositories) — Development of two PX4/Gazebo-based UAV cybersecurity simulation platforms: one focused on cyber-physical attack simulation and another integrating an educational interface for configuring attacks, evaluating countermeasures, and supporting cybersecurity training.
- UAV Swarm Communication Network — Development of a Raspberry Pi-based mesh network to simulate UAV swarm communication and evaluate real-time communication protocols for autonomous aerial coordination.
- 2D Game Development — Gameplay systems, mechanics, and game architecture developed with Unity and C# during my experience at Fellowship of the Game.
- Chatroom Application in C++ — Multi-client communication system developed in C++ with focus on networking concepts and concurrent communication.