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CHXPas

Some common units used in my other project:

Things that maybe are interesting:

  • SDL2 Engine: A "simple" SDL2 Game Engine Loop. Currently creating a SDL3 one.
  • Pascal Script Manager: An editor and manager to add scripting capabities to programs.
  • Some LCL frames, you can call it components: ImageViewer, ProgressBar, etc.
  • Of course, implementations of Vector 3D, Matrix, Complex Number, etc. that nobody did before. :-D Uhm... a Perlin Noise visor, wait, 2 implementations of Perlin Noise.

Ugh, this really need a cleanup.

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Some FPC common units fo CHX Projects

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