Highlights
- Pro
Starred repositories
C++ examples for the Vulkan graphics API
Cross-platform game engine with Vulkan backend
Synthetic Faces High Quality (SFHQ) Dataset. 425,000 curated 1024x1024 synthetic face images
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
A native, customizable SwiftUI refresh control
Learn to use WebGPU for native graphic applications in C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Source code for the X Recommendation Algorithm
iOS 14.0-15.7.1 & 16.0-16.1.2 MacDirtyCow ToolBox
Unofficial source code repo for Frank D. Luna's book Introduction to 3D Game Programming using DirectX 11.
A small batch script for resetting Visual Assist X's trial period.
Official Repository for the Flutter for Designers course on Design+Code