This repository was archived by the owner on Apr 11, 2026. It is now read-only.
Releases: InkSha/CLG
Releases · InkSha/CLG
v0.1.5
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0.1.5 (2026-04-11)
Features
add UI template system (ui_template.rs, world/config/ui.yaml) (0765b6c )
YAML-driven UI template system (49c06b3 )
Bug Fixes
correct default UI template (color syntax, canonical field names) (8cd52e0 )
improve error message for invalid farm plot index in VFS (85f0e1a )
Refactoring
restructure CLI game into three-layer architecture (engine/vfs/persistence) (90a0785 )
restructure into three-layer architecture (engine/vfs/persistence) (8f71c8b )
v0.1.4
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0.1.4 (2026-04-10)
Features
add entity template system with configurable data generation (cb59236 )
entity template system with configurable data generation (a51ae18 )
file-driven action system, configurable areas/crops/animals, command-line game loop (737aae7 )
file-driven config and action command system (1656a86 )
migrate all data structure files from JSON to YAML, update READMEs (49c4a12 )
reset default actions to explor/back and update README with Linux sysops commands (0faad88 )
v0.1.3
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0.1.3 (2026-04-09)
Features
refactor world model to filesystem-driven architecture (f1a1a5e )
refactor world model to filesystem-driven architecture (13a1900 )
v0.1.2
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0.1.2 (2026-04-09)
Features
translation text from english to chinese (c9d1fba )
将所有游戏文案更改为中文,新增 README-zh.md (2bc5ed7 )
将游戏所有文案汉化并新增中文 README (c9d1fba )
v0.1.1
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0.1.1 (2026-04-09)
Features
Implement CLG — Rust terminal simulation/management RPG (f727e13 )
Implement CLG — Rust terminal simulation/management RPG (f727e13 )
implement full CLG Rust game (bb754ae )
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