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Godot Engine – Multi-platform 2D and 3D game engine

C++ 110,993 25,398 Updated May 21, 2026

Making it easier to work with shaders

C++ 5,303 448 Updated May 21, 2026

OpenVDB - Sparse volume data structure and tools

C++ 3,282 752 Updated May 21, 2026

3D Content Creation Tools

C 3,886 431 Updated May 21, 2026

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 20,080 2,181 Updated May 21, 2026

A modern cross-platform low-level graphics library and rendering framework

Batchfile 4,303 381 Updated May 21, 2026

Advanced shading language for production GI renderers

C++ 2,292 408 Updated May 21, 2026

BRL-CAD is a powerful cross-platform open source combinatorial solid modeling system

Tcl 977 223 Updated May 21, 2026

Tiny but powerful single file wavefront obj loader

C++ 3,800 646 Updated May 20, 2026

Implementation of the SIGGRAPH 2026 paper "RCGP: Resource Contracts for Graphics Programming"

C++ 15 1 Updated May 20, 2026

RenderDoc is a stand-alone graphics debugging tool.

C++ 10,723 1,648 Updated May 20, 2026

One stop shop for getting started with the Vulkan API

Makefile 2,240 191 Updated May 20, 2026

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

C++ 2,174 428 Updated May 20, 2026

ILLIXR: Illinois Extended Reality Testbed

C++ 151 54 Updated May 19, 2026

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

C++ 12,946 3,178 Updated May 19, 2026

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 73,331 11,762 Updated May 19, 2026

Tutorial for the Vulkan graphics and compute API

C++ 3,660 571 Updated May 18, 2026

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1,712 170 Updated May 17, 2026

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 3,605 606 Updated May 16, 2026

My personal Vulkan renderer

C++ 1,888 153 Updated May 15, 2026

The Vulkan API Specification and related tools

JavaScript 3,264 529 Updated May 15, 2026

Tutorial and resources for grid-free Monte Carlo methods for physics simulation

HTML 34 4 Updated May 14, 2026

Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".

C++ 43 3 Updated May 13, 2026

This is a list of readings for CS348K.

107 16 Updated May 13, 2026

Neural Quadrature Rule and Adaptive Sampling

Python 22 1 Updated May 13, 2026

Diagrams showing relationships between Vulkan objects and how they're used.

1,074 44 Updated May 10, 2026

A modern open source rendering engine for animation and visual effects

C++ 2,292 351 Updated May 3, 2026

Nori: an educational ray tracer

C++ 902 190 Updated Apr 23, 2026

stb single-file public domain libraries for C/C++

C 33,703 8,056 Updated Apr 15, 2026

Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

C 4,515 506 Updated Apr 9, 2026
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