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Implementation of the SIGGRAPH 2026 paper "RCGP: Resource Contracts for Graphics Programming"

C++ 12 1 Updated May 20, 2026

Neural Quadrature Rule and Adaptive Sampling

Python 22 1 Updated May 13, 2026

Implementation for Gradient-domain ReSTIR Path Tracing paper

C++ 13 3 Updated Feb 21, 2026

Bidirectional Path Tracing, with caustics, with ReSTIR

C++ 16 2 Updated Mar 2, 2026

Official implementation of "Rolling Sink: Bridging Limited-Horizon Training and Open-Ended Testing in Autoregressive Video Diffusion"

Python 94 5 Updated Mar 30, 2026

This is the official Mitsuba3 implementation of "Doppler Time-of-Flight Rendering" (SIGGRAPH Asia 2023)

C++ 18 4 Updated Jul 8, 2024

A Python package to effortlessly assemble images in comparison figures. Supports LaTeX, PPTX, and HTML.

Jupyter Notebook 148 9 Updated Oct 14, 2025
Python 24 2 Updated Dec 16, 2025

Gaussian Integral Linear Operators for Precomputed Graphics

C++ 20 3 Updated Dec 2, 2025

Source code (C++) for the SIGGRAPH Asia 2025 paper "Practical Gaussian Process Implicit Surfaces with Sparse Convolutions".

C++ 27 3 Updated Feb 23, 2026

Vector-Valued Monte Carlo Integration Using Ratio Control Variates

Slang 43 2 Updated Sep 27, 2025

Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".

C++ 43 3 Updated May 13, 2026

A CPU rasterizer written in C++, rendered to the terminal in ASCII

C++ 6 1 Updated Dec 4, 2022

Real-Time Rendering Framework

C++ 3,162 598 Updated Jan 7, 2025

Tutorial and resources for grid-free Monte Carlo methods for physics simulation

HTML 34 4 Updated May 14, 2026

A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS

C++ 747 66 Updated May 19, 2025

This is a list of readings for CS348K.

107 16 Updated May 13, 2026

My personal Vulkan renderer

C++ 1,888 153 Updated May 15, 2026

Code repository for our paper DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact

C++ 424 41 Updated May 10, 2024

A toy mixed reality renderer with depth completion and light source estimation

C++ 4 Updated Mar 27, 2023

ILLIXR: Illinois Extended Reality Testbed

C++ 151 54 Updated May 19, 2026

SIGGRAPH@UIUC's mentor project for HackStart 2022.

C++ 4 Updated Sep 17, 2022

💡 Experimental real-time global illumination renderer 🦀

Rust 5,324 201 Updated Jul 7, 2025

A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.

C 1,133 74 Updated Jul 31, 2022

A Python Raycaster using PyGame and Pillow (Raycasting and Floorcasting)

Python 4 Updated Apr 6, 2024

A basic raytracer implemented with C++

C++ 3 Updated Jan 4, 2021

Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support

C++ 721 34 Updated Jul 6, 2025

Fluid simulation engine for computer graphics applications

C++ 2,086 280 Updated Dec 24, 2023

Introductory guide to vulkan.

SCSS 1,288 289 Updated Oct 14, 2025
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