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Noughts and crosses using the board module

This is a proof-of-concept implementation of the game Noughts-and-Crosses using the board module. It'll use text rather than graphics as it's more about the algorithms and structures than about the display.

Although the must-have implementation is a 3x3 board, in principle the ideas should translate effectively to any 2-dimensional board, or even a 3-dimensional one.

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Noughts and crosses using the board module

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