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Showing results

A C++23 Structure-of-Arrays (SoA) table with sparse columns and generational handles for data-oriented applications.

C++ 6 Updated Jul 4, 2026

Realtime vulkan cloud rendering

C++ 47 5 Updated Dec 12, 2023

C++ WebAssembly assembler in a single header file

C++ 173 13 Updated May 4, 2022

easy runtime polymorphism for C++

C++ 6 Updated Sep 30, 2025

RenderDoc CSV to OBJ Multi file converter

Python 9 1 Updated May 14, 2026

SC Fusion

C++ 79 27 Updated Nov 29, 2025

A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.

C++ 302 10 Updated Jul 26, 2026

A cross-platform mini game engine that uses Slang as its shader compiler.

C++ 50 7 Updated Jun 22, 2020

Planetary voxel octree LOD (Level of Detail) Terrain

C# 25 9 Updated Apr 3, 2026

Wide-Decimal implements a generic C++ template for large decimal float types from about 10 up to 10 million digits.

C++ 54 7 Updated Aug 8, 2026

my atmosphere shader

GLSL 23 2 Updated Apr 13, 2022

WebAssembly JavaScript Interface Creator

JavaScript 220 6 Updated Jul 21, 2025

String-wise sequence CRDT powering peer-to-peer collaborative editing in Teletype for Atom.

JavaScript 755 78 Updated Dec 7, 2022

Toast Engine

C++ 35 2 Updated Aug 11, 2026

Modern C++ made easy

C++ 142 10 Updated Aug 12, 2026

Data Oriented Game Engine With A ECS Architecture.

C++ 5 1 Updated Mar 29, 2026

Header-only Perlin noise library for modern C++ (C++17/C++20)

C++ 805 84 Updated Dec 4, 2021

Interface for inline executing C++ code.

C++ 7 2 Updated Feb 22, 2018

A tool for diffing files

Python 9 2 Updated Dec 29, 2020

Implements a simple, readable naive surface nets algorithm

C++ 79 3 Updated Aug 20, 2024

Demo of a space game made with Godot and voxels

GDScript 290 38 Updated Nov 26, 2025

int128 with divide/ostream support, require C++ 11

C++ 22 3 Updated Jun 29, 2021

Modular node graph based noise generation library using SIMD, C++17 and templates

C++ 1,383 143 Updated Feb 25, 2026

The Configurable Math Library

C++ 86 19 Updated Aug 10, 2026

stdgpu: Efficient STL-like Data Structures on the GPU

C++ 1,266 100 Updated Jul 8, 2026

Metareflect is a lightweight reflection system for C++, based on LLVM and Clangs libtooling.

C++ 262 38 Updated Oct 25, 2019

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 11,333 961 Updated Aug 6, 2026
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