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flecs
flecs PublicForked from SanderMertens/flecs
A fast entity component system (ECS) for C & C++
C
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gns
gns PublicForked from ValveSoftware/GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
C++
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jolt
jolt PublicForked from jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
C++
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spacetimedb
spacetimedb PublicForked from clockworklabs/SpacetimeDB
Development at the speed of light
Rust
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