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  1. flecs flecs Public

    Forked from SanderMertens/flecs

    A fast entity component system (ECS) for C & C++

    C

  2. gns gns Public

    Forked from ValveSoftware/GameNetworkingSockets

    Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

    C++

  3. jolt jolt Public

    Forked from jrouwe/JoltPhysics

    A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

    C++

  4. sdl sdl Public

    Forked from libsdl-org/SDL

    Simple DirectMedia Layer

    C

  5. spacetimedb spacetimedb Public

    Forked from clockworklabs/SpacetimeDB

    Development at the speed of light

    Rust