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SDL
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video
SDL_egl.c
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SDL2
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Commits on Jan 1, 2026
Updated copyright for 2026
slouken
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f432937
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Commits on Dec 6, 2025
egl: Fix X11 EGL window creation on Nvidia
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cgutman
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icculus
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Commits on Jan 1, 2025
Updated copyright for 2025
slouken
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Commits on Jan 1, 2024
Updated copyright for 2024
slouken
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Commits on Nov 17, 2023
cmake: fix uses of undefined macro identifiers (-Wundef)
madebr
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d81d986
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Commits on Nov 10, 2023
[SDL2] pointer boolean (#8523)
1bsyl
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Commits on May 23, 2023
Updated source to match SDL function prototype style
slouken
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Commits on Feb 10, 2023
Backport simplify flags PR #7220
1bsyl
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slouken
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17515f4
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Commits on Jan 9, 2023
Updated copyright for 2023
slouken
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0479df5
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Commits on Dec 1, 2022
Clang-Tidy fixes (#6725)
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slouken
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Commits on Nov 30, 2022
Update for SDL3 coding style (#6717)
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Commits on Nov 28, 2022
Cleanup add brace (#6545)
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slouken
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Commits on Nov 18, 2022
Fixed KMSDRM window creation failing if OpenGL libraries are not available, but GLES 2.0 libraries are
slouken
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ff99e56
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Commits on Nov 15, 2022
egl: Check for a NULL pointer in SDL_EGL_GetProcAddress.
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icculus
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Commits on Oct 25, 2022
SDL_EGL_GetProcAddress: remove unnecessary underscore-prepended search.
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Commits on Aug 9, 2022
egl: Add support for SDL_GL_FLOATBUFFERS.
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Commits on Jun 11, 2022
Rename variables in SDL_egl.c to be more intuitive
ccawley2011
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slouken
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Commits on May 18, 2022
Fix C89 build errors in Windows builds
ccawley2011
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slouken
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c8eea02
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Commits on Apr 5, 2022
Minor cleanup
slouken
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7b3449b
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Commits on Mar 31, 2022
Desktop OpenGL 1.X/2.X PSVita Support
SonicMastr
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icculus
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Commits on Mar 24, 2022
static analysis: Fixed several complaints from codechecker.
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icculus
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Commits on Feb 2, 2022
cleanup error-handling in SDL_egl.c
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pionere
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Commits on Jan 3, 2022
Updated copyright for 2022
slouken
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120c76c
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Commits on Nov 26, 2021
Fixed compiling for Raspberry Pi
slouken
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4e5839a
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Commits on Nov 20, 2021
offscreen: Don't fail to create a window because of driver_loaded politics.
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icculus
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Commits on Sep 27, 2021
egl: Don't fail to create a context if KHR_create_context_no_error is unsupported
MausGames
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Commits on Sep 23, 2021
egl: explicitly call eglBindAPI during SDL_GL_MakeCurrent.
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egl: make an int into an SDL_bool.
icculus
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3147716
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Commits on Sep 9, 2021
Add pvr gles/gles2 context support
isage
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slouken
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134dd46
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Commits on Aug 25, 2021
Add SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY
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video/wayland: use EGL_EXT_present_opaque when available
1ace
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flibitijibibo
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5113fed
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Commits on Jul 29, 2021
Fix casts that should be using uintptr_t
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Commits on May 11, 2021
egl: Don't crash if we failed halfway through SDL_CreateWindow.
icculus
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Commits on Apr 30, 2021
EglChooseConfig: choose an accelerated configuration
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egl: Reject attempts to set negative swap intervals
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