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friction2d / friction
Forked from MaurycyLiebner/enveFriction Graphics
Provides a rich set of editor extensions and serialization extensions for Unity.
A collection of reusable skills for AI coding agents — prompts, slash commands, and tools built for Unity workflows
Offical repo for the paper "LATO.2: Factorized 3D Mesh Generation with Vertex and Topology Flow"
Get 10X more out of Claude Code, Codex or any coding agent
Drop-in design system for Unity 6 UI Toolkit (UIDocument + PanelRenderer, UXML + USS): tokens, fx shader material support, 42 components, 120 icons, mobile-responsive, dark-themed. One stylesheet, …
Official implementation of Kimodo, a kinematic motion diffusion model for high-quality human(oid) motion generation.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
AI pixel art agent that paints like a real artist. Not diffusion — actual tool-based painting with shapes, noise, and per-pixel control.
💫 Toolkit to help you get started with Spec-Driven Development
Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
SQLite-net for Unity, supports Windows, Linux, macOS, iOS, tvOS, visionOS, Android and WebGL
MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB
A local-first personal finance app
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this p…
Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.
SQLite plugin for Unity3D Android and iOS build
A Unity Editor extension for customizing inspector layout with attributes.
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
Provides an efficient allocation free async/await integration for Unity.
The simplest GraphView implementation you'll ever see with proper support for vertical ports, undo/redo, cut/copy/paste/delete handling etc.
View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP