- Seattle, WA
- @mak_pav
- in/maksym-pavlenko
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🗻 Log-structured, embeddable key-value storage engine written in Rust
This is a list of game development resources I will be collecting
Fast, concurrent, arena-based allocator with drop support
Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual quality of the viewed model or read speeds.
Fast polygon mesh library with different data structures and traits to abstract over those.
Cross-platform atomic wait and wake (aka futex) functionality for Rust.
Gathering all info published, both by Apple and by others, about new framework SwiftUI.
A modern, extensible GitHub API Client for Rust.
The fastest font renderer in the world, written in pure rust.