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The Vulkan API Specification and related tools

JavaScript 3,316 544 Updated Aug 7, 2026

Technically-oriented PDF Collection (Papers, Specs, Decks, Manuals, etc) — browse & search it at tpn.github.io/pdfs

HTML 10,082 1,895 Updated Aug 5, 2026

C++ Parallel Computing and Asynchronous Networking Framework

C++ 14,409 2,561 Updated Aug 10, 2026

📸 A project covering all basic operations of OpenCV based on Qt

C++ 332 101 Updated Dec 26, 2023

Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )

C++ 343 35 Updated May 15, 2024

A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 10+ years o…

C++ 3,103 269 Updated Aug 9, 2026

KlayGE is a cross-platform open source game engine with plugin-based architecture.

C++ 2,175 355 Updated Jul 17, 2026

DirectXTex texture processing library

C++ 2,135 491 Updated Aug 7, 2026

🍏Object Oriented OpenGL in C#.

C# 592 230 Updated Jan 19, 2026

Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.

C++ 166 14 Updated Jan 18, 2018

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 1 Updated Dec 3, 2018

Headers, tests, and examples for Covariance Tracing

C++ 52 7 Updated Aug 20, 2020

Deferred Coarse Pixel Shading Source Code (For the article in GPU Pro 7)

C++ 62 27 Updated Sep 18, 2017