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"Progressive Multi-Jittered Sample Sequences" in C++

Jupyter Notebook 40 Updated Jul 31, 2020

Procedural generation with diffusion models (SIGGRAPH '26)

Python 1,313 80 Updated Jul 21, 2026

Native and Compact Structured Latents for 3D Generation

Python 10,491 1,258 Updated Jul 10, 2026

PyTorch3D is FAIR's library of reusable components for deep learning with 3D data

Python 9,949 1,464 Updated Jul 28, 2026

An unofficial and simplified implementation of SIGGRAPH 2025 best paper nominate: CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image, working in progress

Python 243 13 Updated Nov 9, 2025

One-line EXR IO-library

Python 124 16 Updated Aug 7, 2026

Adobe's reference implementation of the OpenPBR BSDF

C 402 31 Updated Aug 4, 2026

Mesh optimization library that makes meshes smaller and faster to render

C++ 8,193 735 Updated Aug 8, 2026

A full production scene created by Animal Logic for exploration by the wider community to be used in demonstrations, training material, and in the testing of USD support across software and pipeline.

Python 102 15 Updated Jul 21, 2026

The Cycles Render Engine - official mirror

C++ 626 135 Updated Jul 30, 2026

Algorithm powering the For You feed on X

Rust 26,957 4,590 Updated May 15, 2026

Renderer code for the SIGGRAPH Asia 2024 paper "Volume Scattering Probability Guiding".

C++ 14 2 Updated Jul 4, 2025

Lightweight Photon Mapping (LPM) sample implementation in Mitsuba

C++ 9 1 Updated Jun 28, 2018

Code for SIGGRAPH 2025 (ToG) paper "Bernstein Bounds for Caustics"

C++ 38 3 Updated Feb 11, 2026

Vulkan Radix Sort

C 51 8 Updated Jul 17, 2026
C++ 294 35 Updated Jun 11, 2026

Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.

C++ 449 14 Updated Jun 4, 2026

A path-tracer for the original Quake game

C++ 73 5 Updated Jun 9, 2026

A wave-optical path tracer

C++ 177 17 Updated Apr 4, 2026

COLMAP - Structure-from-Motion and Multi-View Stereo

C++ 12,425 2,107 Updated Aug 8, 2026

SIGGRAPH 2025 "Practical Inverse Rendering Of Textured And Translucent Appearance"

Python 123 13 Updated Jul 21, 2026

Sample for adaptive triangle tessellation in ray tracing

C++ 27 2 Updated Aug 6, 2026

Sample for cluster-based continuous level of detail rasterization or ray tracing

C++ 188 15 Updated Aug 5, 2026

NVIDIA RTX Mega Geometry SDK

C++ 244 15 Updated Jan 30, 2026

Intel(R) Open Path Guiding Library

C++ 338 36 Updated Jun 29, 2026

Real-time physical light transport (PLT) framework

C++ 253 26 Updated Mar 30, 2023

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 3,662 624 Updated Jun 14, 2026

Mitsuba 3: A Retargetable Forward and Inverse Renderer

C++ 2,880 353 Updated Aug 9, 2026

MoonRay is an open-source, award-winning, state-of-the-art production path tracing renderer, initially developed at DreamWorks and an active member project of the Academy Software Foundation.

CMake 4,715 309 Updated Jul 17, 2026
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