Lists (11)
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[SIGGRAPH 2026] Spatio-Temporal Control Variates with ReSTIR for Real-Time Rendering
SW and HW accelerated GPU driver for Windows 9x Virtual Machines
PipeWeave: Synergizing Analytical and Learning Models for Unified GPU Performance Prediction
SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.
T0-GPU is a pure-Rust GPU programming framework targeting AMD RDNA3 (GFX1100) hardware. It bypasses HIP/ROCm userspace libraries entirely, communicating directly with the GPU through the Linux KFD …
在线前端频谱分析扒谱 front-end music transcription
Implementation for Gradient-domain ReSTIR Path Tracing paper
A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls
A Claude Code skill for GPU frame debugging with RenderDoc via rdc-cli
Bidirectional Path Tracing, with caustics, with ReSTIR
MatForge / MatForge
Forked from nvpro-samples/vk_gltf_rendererAdvanced Material Rendering with Displacement Ray Tracing and Multiple Scattering
WANG-Ruipeng / SurfelPlus
Forked from nvpro-samples/vk_raytrace[SIGGRAPH 25 Poster] A realtime global illumination renderer using Surfels as scene cache.
TurboSplat-Viz is a 3D Gaussian Splatting (GS) renderer implemented using DirectX 12. Leveraging the exceptional performance of Mesh Shaders, DX12GSViewer achieves unparalleled speed improvements.
A refactored codebase for Gaussian Splatting. Training 3DGS in 50 seconds!
An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.
Training code for "Radiance Meshes for Volumetric Reconstruction".
Gaussian Integral Linear Operators for Precomputed Graphics
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Source code (Shadertoy) for the SIGGRAPH Asia 2025 paper "Practical Gaussian Process Implicit Surfaces with Sparse Convolutions".
Source code (C++) for the SIGGRAPH Asia 2025 paper "Practical Gaussian Process Implicit Surfaces with Sparse Convolutions".
A Scalable (and Optionally, Data-Parallel) ANARI Multi-GPU Path Tracer