Stars
A tiny MessagePack library for C++11 (msgpack.org[C++11])
A modern, header-only C++ library for MessagePack serialization and deserialization. msgpack.org[c++23]
A family of header-only, very fast and memory-friendly hashmap and btree containers.
Memory optimal Small String Optimization implementation for C++
Up to 100x faster strings for C, C++, CUDA, Python, Rust, Swift, JS, & Go, leveraging NEON, AVX2, AVX-512, SVE, GPGPU, & SWAR to accelerate search, hashing, sorting, edit distances, sketches, and m…
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
A General-purpose Task-parallel Programming System in C++
A hybrid thread / fiber task scheduler written in C++ 11
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
The C++ Mixin Support Library: Sandwich Mixins all the way
LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
A simple and powerful entity component system (ECS) written in C++17
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A fast entity component system (ECS) for C & C++
🔥 xDL is an enhanced implementation of the Android DL series functions.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
TripoSR custom node for comfyui
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
all-in-one luapower repo with everything (auto-merged hourly from individual repos)
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
A refreshingly simple data-driven game engine built in Rust