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A tiny MessagePack library for C++11 (msgpack.org[C++11])

C++ 131 36 Updated Jun 25, 2026

A modern, header-only C++ library for MessagePack serialization and deserialization. msgpack.org[c++23]

C++ 97 10 Updated Jul 7, 2026

A family of header-only, very fast and memory-friendly hashmap and btree containers.

C++ 3,204 311 Updated Jun 10, 2026

Memory optimal Small String Optimization implementation for C++

C++ 252 9 Updated Jan 29, 2015

Up to 100x faster strings for C, C++, CUDA, Python, Rust, Swift, JS, & Go, leveraging NEON, AVX2, AVX-512, SVE, GPGPU, & SWAR to accelerate search, hashing, sorting, edit distances, sketches, and m…

C 3,530 132 Updated Aug 12, 2026

六边形寻路算法与可视化寻路过程

C++ 2 Updated Mar 18, 2026

Maglev consistent hasher & dynamic load balancer.

C++ 13 1 Updated Jun 4, 2026

A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

C++ 12,441 1,927 Updated Jul 11, 2026

A General-purpose Task-parallel Programming System in C++

C++ 12,108 1,400 Updated Aug 6, 2026

A hybrid thread / fiber task scheduler written in C++ 11

C++ 2,000 203 Updated Apr 27, 2026

为高性能而生的游戏运行时与工具箱

C++ 925 84 Updated Oct 20, 2025

Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)

C++ 303 19 Updated Aug 16, 2024

The C++ Mixin Support Library: Sandwich Mixins all the way

C++ 44 3 Updated Mar 8, 2023

🍥 A new take on polymorphism

C++ 695 49 Updated Jul 18, 2026

LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform

TypeScript 2,112 533 Updated Aug 14, 2026

Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#

C++ 353 62 Updated Jul 1, 2023

A simple and powerful entity component system (ECS) written in C++17

C++ 133 7 Updated Aug 14, 2026

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 13,011 1,112 Updated Aug 9, 2026

A fast entity component system (ECS) for C & C++

C 8,591 616 Updated Aug 14, 2026

跨平台的动态库显式加载器

C++ 10 2 Updated Aug 3, 2026

🔥 xDL is an enhanced implementation of the Android DL series functions.

C 651 125 Updated May 21, 2026

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Python 127,541 15,014 Updated Aug 14, 2026

TripoSR custom node for comfyui

Python 541 57 Updated Jun 16, 2024

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

C# 18,207 5,548 Updated Aug 14, 2026

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

C# 4,531 730 Updated Aug 12, 2026

all-in-one luapower repo with everything (auto-merged hourly from individual repos)

C 146 23 Updated Mar 19, 2024

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,945 743 Updated Aug 3, 2026

Diablo 2 reimplementation on unity

C# 1,230 252 Updated Dec 5, 2022

A refreshingly simple data-driven game engine built in Rust

Rust 47,619 4,757 Updated Aug 14, 2026

Ant game engine

Lua 3,929 406 Updated Nov 17, 2025
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