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v0.5.2

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Merge pull request #48 from mollohq/fix/onboarding-issues-aug

fix(onboarding): stop signup creating duplicate accounts

v0.5.0

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Merge pull request #46 from mollohq/feat/stream-capture-correctness

fix(stream): capture-source correctness, framerate clamp, scoped audio

v0.4.9

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Merge pull request #45 from mollohq/feat/stream-adaptive-quality

feat(stream): remote diagnostics, adaptive encoder cost tiers, and framerate ladder

v0.4.8

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Merge pull request #42 from mollohq/fix/windows-smoke-wait

fix(release): wait for the client in the Windows smoke test

v0.4.5

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perf: Best-in-class memory & CPU — emoji font fix, measurement harnes…

…s, chat virtualization, voice tuning (#28)

* WIP

* feat(perf): perf harness v2 — phys_footprint + wakeups sampling, GUI scenarios, baselines

* perf(client): bundle OpenMoji emoji font — avoids 188MB Apple Color Emoji copy in Slint/Skia

Rendering any color emoji makes Slint 1.17's Skia renderer heap-copy the
entire system emoji font (macOS: 188.6MB, cached forever). Register a
bundled OpenMoji COLRv0 via SLINT_FONT_PATH before Slint init so emoji
fallback resolves there instead. Also: 8000-char display cap for
pathological pastes. Measured: ~400MB -> ~216MB idle with emoji visible.
Emoji now render identically across platforms. OpenMoji is CC BY-SA 4.0
(attribution pending in credits UI). Upstream issue draft in docs/.

* perf(voice): set Opus encoder complexity 8 (was default 10) — cuts talking-state encode CPU

* docs(perf): record in-VC verdict vs Discord, parked optimizations

* docs(perf): correct talking-CPU attribution — RNNoise DNN (~6%, already NEON), not Opus

* Delete slint-emoji-memory-issue.md

* fix(chat): hide ListView scrollbars — pre-migration Flickable drew none

Also document the transient per-redraw GPU texture burst (~457MB
IOAccelerator, steady state unaffected) as a parked investigation in
spec 21 with measured evidence and next step (Metal trace).

* chore(perf): refresh GUI baseline post-merge (footprint+wakeups schema)

* fix(chat): size ListView rows to visible-width — kills 4px horizontal pan

The cupertino ScrollView's inner Flickable is unconditionally
parent.width - 4px (even with scrollbars always-off). Rows pinned to
feed.width forced viewport-width 4px wider than the Flickable, making
the whole feed pannable sideways by exactly those 4px (and cropping
rows on the right). visible-width is the Flickable's real width in
every style.

* fix(client): cfg-gate frame_slot to non-Windows — dead-code error on Windows CI

Windows presents stream frames via native_frame_slot + DComp; the RGBA
frame_slot path is the non-Windows fallback, so the field/param must be
cfg-gated like the Windows-only fields already are.

* fix merge conflict

v0.4.2

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Personal stats profile view (spec 19 A2) (#27)

* Personal stats profile view (spec 19 A2)

Tapping the You strip opens a per-game stats modal: streak (current +
longest), W/L/D record, win rate, recent-form pips, and last-played time
for every tracked game. Stats refresh on open.

Also fixes the You strip not showing after the startup auto-select: the
user_game_stats fetch moved from the UI crew-click callback into
handle_select_crew in mello-core, so session restore, deep links, and
join/create paths all populate it.

* Fix mangled close glyph in stats profile modal

The "✕" text glyph doesn't render in the bundled font; use the x.svg
icon with colorize, same as the settings modal.

v0.4.1

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FEAT: quick update on startup (#23)

* WIP: force-update on startup of app

* wip

* fix(updater): macos quick update implementation

v0.4.0

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fix(voice): debug panel diag UI

v0.3.31

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fix(chat): filter signaling JSON and widen media under avatar

Reject empty {} and non-chat channel payloads before they reach the UI,
including signaling-shaped JSON without plain-text fallback. Move GIF and
clip previews to a full-width row aligned under the avatar column.

v0.3.30

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[FEAT]: Better chat panel (#19)

* Fix a bunch of issues in the chat panel

* More UI fixes for chat

* Fix control bar to fit UI wise with new changes

* fix: context menu positioning

* Fix inputs across settings

* fix clippy error