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Oops! All operators!: A 6-to-12 (depending on release) operator FM synth with comb and granular filters, made with a lot of LLM(/AI) help.
A minimalist, offline-first markdown note-taking app
A collection of header only classes, permissively licensed, to provide basic useful tasks with the bare-minimum of dependencies.
Pre-submission compliance scanner for the Apple App Store and Google Play. Scans code, privacy manifests, Android manifests, and IPA/APK/AAB binaries against the review guidelines. Offline, no acco…
Code and examples for the Music Thing Modular Workshop Computer
Tally: multi-platform challenge/progress tracker (Next.js + Convex + Clerk)
nw_wrld is an event-driven sequencer for triggering visuals using web technologies. It enables users to scale up audiovisual compositions for prototyping, demos, exhibitions, and live performances.…
My digital garden built with Astro and MDX. Featuring loosely opinionated notes, half-formed ideas, and content that is always growing.
Audio plugin for custom MP3 distortion and digital glitches
This is a DIY project to push the Dirtywave M8 Headless into a PCB and make it handheld.
A great start point for making AUv3 MIDI sequencer apps.
Firmware for the Synthstrom Audible Deluge
🤖 Godot Engine 4 template to better get started for gamejams with your 2D or 3D game!
Files for the Modular Melody Maker project. Currently a work in progress.
The best way to start a full-stack, typesafe Next.js app
Community made extras for Amplify Shader Editor
A working example where SDL_Renderer is used to draw, and the result is drawn to screen using a custom shader.
Customizable Electron Titlebar for frameless windows
Sponza demo for Godot 3.x (`master` branch) and 4 (`4.0-dev` branch)
A stylized procedural planet generator written in Godot 3.0.