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Master programming by recreating your favorite technologies from scratch.

Markdown 541,302 51,062 Updated Jul 14, 2026

Immediate Mode Plotting

C++ 6,195 690 Updated Aug 6, 2026

Mesh optimization library that makes meshes smaller and faster to render

C++ 8,235 740 Updated Aug 8, 2026

AGENTS.md — a simple, open format for guiding coding agents

TypeScript 23,732 1,790 Updated Mar 12, 2026
HTML 226 33 Updated Aug 29, 2025

Slides and other materials from CppCon 2023

340 44 Updated Mar 11, 2024

A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.

C++ 1,378 247 Updated Aug 14, 2026

The official SuiteSparse library: a suite of sparse matrix algorithms authored or co-authored by Tim Davis, Texas A&M University.

C 1,539 323 Updated Aug 16, 2026

Multi-Joint dynamics with Contact. A general purpose physics simulator.

C++ 14,598 1,687 Updated Aug 19, 2026

C++ implementation of a fast hash map and hash set using robin hood hashing

C++ 1,501 146 Updated Jun 13, 2026

Blazing fast memory allocator designed for video games

C++ 332 28 Updated Oct 13, 2023

mimalloc is a compact general purpose allocator with excellent performance.

C 13,305 1,159 Updated Aug 19, 2026

A Study Path for Game Programmer

Python 18,692 2,095 Updated Mar 28, 2024

shows aggregate time trackers data

PHP 16 3 Updated Mar 21, 2026

Ashura is a 2D & 3D Engine for use in High-performance GUI applications and games

C++ 50 4 Updated May 24, 2026

Intel® Implicit SPMD Program Compiler

C++ 2,939 349 Updated Jul 22, 2026

A sample app that demonstrates several techniques for rendering real-time shadow maps

C++ 1,033 81 Updated Jun 7, 2026

Conservative Morphological Anti-Aliasing 2.0

C++ 203 30 Updated Jan 3, 2023

My personal Vulkan renderer

C++ 1,939 161 Updated Aug 15, 2026

Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games

C++ 338 9 Updated Aug 5, 2025

A fast entity component system (ECS) for C & C++

C 8,603 617 Updated Aug 18, 2026

SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.

JavaScript 107 7 Updated Sep 12, 2025

A Vulkan renderer written from scratch on stream

C++ 1,761 93 Updated Jul 31, 2026

This sample showcases rasterizing and ray tracing displaced NVIDIA Micro-Mesh assets in Vulkan with and without the VK_NV_displacement_micromap extension.

C++ 95 1 Updated Jan 31, 2025

Making it easier to work with shaders

C++ 5,561 478 Updated Aug 19, 2026

A Curated List of Game Network Programming Resources

C++ 353 8 Updated Jan 13, 2024

A C# wrapper for flecs

C# 252 25 Updated May 25, 2025

single header C(99) library to implement client-server network code for games

C 564 31 Updated Jul 21, 2026

Blazing fast memory allocator designed for video games meets .NET

C++ 173 10 Updated Mar 13, 2022

A collection of open source c/c++ libraries for gamedev

1,766 100 Updated Apr 22, 2024
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