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A very simple and quite poor fish simulator. Fish movement is based on a few general premises: 1: if there are fish close by, all fish will tend to go in the same direction 2: if a fish collides with another fish, it will try to move away 3: if too many fish are very close, a fish will eventually die (this may be adjusted by changing the c.LIFE variable; fish heal some % health per timer tick) Adjust the following constants in c.java to alter the simulation: public static final int WIDTH = 640-15; public static final int HEIGHT = 480-35; public static final int SIZE = MED; public static final int LIFE = 50; public static final int SPEED = 5; // hundredth lengths moved per timer tick public static final int MAXFISH = 10; For more exciting changes, good luck with the Fish.java code!