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Some experimental rain and water drop effects in different scenarios using WebGL, by Lucas Bebber.

JavaScript 1,771 302 Updated Sep 12, 2022

Single source file FBX loader

C 1,366 97 Updated Aug 4, 2026

Apple GPU microarchitecture

Metal 627 30 Updated Sep 22, 2024

Running a big model on a small laptop

Objective-C 4,063 508 Updated Mar 19, 2026

Native macOS app for AI video generation using LTX-Video model, optimized for Apple Silicon

Swift 381 46 Updated Jul 27, 2026

LLM inference in C/C++

C++ 124,020 21,733 Updated Aug 15, 2026

Training neural networks on Apple Neural Engine via reverse-engineered private APIs

Objective-C 7,236 961 Updated Mar 10, 2026

Run frontier AI locally.

Python 46,846 3,430 Updated Jun 23, 2026

Caldera data set from Call of Duty®: Warzone™

Python 1,232 92 Updated Apr 29, 2025

Cross-platform C++ SDK for graphics, compute, and simulation. Supports GPU-accelerated algorithms, meshes, images, and UI, with bindings for C#, Rust, Swift, and Python. Prebuilt builds and docs av…

C++ 163 11 Updated Aug 5, 2026

High-level rendering components

C++ 443 67 Updated Aug 15, 2026

Flash OS images to SD cards & USB drives, safely and easily.

TypeScript 34,162 2,402 Updated Jun 2, 2026

Swift OpenAI Realtime demo for iOS, watchOS, and macOS

Swift 30 4 Updated Jun 11, 2025

Simple Open-source Ray Tracer

C++ 913 57 Updated May 22, 2026

Game Engines with Source: Learning from the best

760 32 Updated Jul 15, 2026

MCP Server for Ghidra

Java 9,793 1,016 Updated Jun 23, 2025

Neural Network framework using Backpropogation in C

C 78 25 Updated Jan 23, 2022

Parse and disassemble .metallib files in browser

JavaScript 56 7 Updated Jul 24, 2023

Single-header dependency-free BVH construction and traversal library.

C++ 1,167 78 Updated Aug 15, 2026

skipifzero technologies, core libraries, game engines, graphics apis, etc

C++ 15 Updated Apr 15, 2023

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 11,358 962 Updated Aug 6, 2026

An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.

C# 254 34 Updated May 12, 2024

Apple G13 GPU architecture docs and tools

HTML 682 45 Updated Jul 1, 2026

Build native SwiftUI views from JSON — or convert SwiftUI code back to JSON. Supports 21 view types, 25+ modifiers, action callbacks, and a result-builder DSL.

Swift 117 13 Updated Apr 11, 2026

Apple Game Porting Toolkit Installer

542 18 Updated Jan 6, 2025

A tiny, neat C library that portably invokes native file open and save dialogs.

Makefile 1,988 227 Updated Aug 10, 2024

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

C# 1,010 64 Updated May 12, 2026

A personal experimental C++ Syntax 2 -> Syntax 1 compiler

C++ 5,997 267 Updated Jul 17, 2026

Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.

C++ 391 45 Updated Jun 10, 2026

This is a port for Apple's Open Source HomeKit ADK

C 648 69 Updated Dec 10, 2021
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