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A Model Context Protocol (MCP) server implementation for x64dbg and x32dbg, enabling remote debugging through a JSON-RPC 2.0 interface. This plugin allows external applications and AI agents to interact with the debugger programmatically.
Now supports both x64 and x86 architectures!
-
Full MCP Specification Compliance: Implements all three core MCP building blocks
- Tools (79): AI-invokable debugging functions
- Resources (7 + 8 templates): Application-controlled context data sources
- Prompts (10): User-guided debugging workflow templates
-
JSON-RPC 2.0 Protocol: Standard, language-agnostic interface
-
Streamable HTTP transport (MCP 2025-03-26) on
/mcp, plus legacy HTTP+SSE on/ssefor older clients -
Tools - AI-Controlled Debugging (79 functions):
- Execution control (init/run/pause/step/run_to/restart/stop)
- Memory read/write/search/allocate
- Register access (50+ registers including GPR, SSE, AVX)
- Breakpoint management (software, hardware, memory, conditional, logging)
- Disassembly and symbol resolution
- Thread management (list, switch, suspend, resume)
- Stack trace and analysis
- Dump & Analysis (module dump, memory dump, packer detection, OEP detection)
- Script execution (execute x64dbg commands, batch operations)
- Context snapshots (capture and compare debugging state)
-
Resources - Context Providers (7 direct + 8 templates):
- Direct resources: debugger state, registers, modules, threads, memory map, breakpoints, stack
- Resource templates: memory content, disassembly, module info, symbol resolution, function analysis
- Read-only, application-controlled access
-
Prompts - Workflow Templates (10 prompts):
- Crash analysis, vulnerability hunting, function tracing
- Binary unpacking, algorithm reversing, execution comparison
- String hunting, code patching, API monitoring
- Debug session initialization
-
Security: Permission-based access control
-
Extensible: Plugin architecture for custom methods, resources, and prompts
- Remote host allowlist:
security.host_allowlistpermits explicit FRP/reverse-proxy hostnames or IP addresses without disabling DNS-rebinding protection. Loopback and the configured bind address remain allowed by default. - x32dbg stack trace fix: x86 saved frame pointers and return addresses are now read at their native 4-byte width, preventing adjacent stack values from being combined into invalid 64-bit addresses.
- Architecture-aware addresses: x32dbg formats addresses as 8 hexadecimal digits; x64dbg continues using 16 digits.
- Secure packaged defaults: the shipped
config.jsonnow matches runtime defaults, with memory/register writes and script execution disabled.
- Security hardening: Added CORS Origin/Host header validation to prevent CSRF and DNS-rebinding attacks against the HTTP server. All POST endpoints now require a valid
Origin(if present) to match the configured origin allowlist, and theHostheader must resolve to a loopback address. Script execution, memory write, and register write are now disabled by default (strict opt-in). RemovedAccess-Control-Allow-Origin: *from POST responses. - Rate limiting: POST endpoints are now throttled at 100 requests/second to prevent DoS attacks.
- SSE buffer hardening: SSE client accumulated buffers are capped at 1 MiB to prevent memory exhaustion.
- Path traversal protection:
dump.moduleanddump.memory_regionnow validateoutput_pathto reject.., UNC paths, and null bytes. - Command injection protection:
debug.initnow rejects path/arguments/directory parameters containing commas to prevent x64dbg command argument confusion.
- Streamable HTTP transport (MCP 2025-03-26): new unified
/mcpendpoint supporting POST/GET/DELETE. - HTTP+SSE transport spec compliance fixed:
GET /ssenow sends the requiredevent: endpointhandshake;POST /messagenow ACKs correctly. - Memory read/search no longer require a paused debuggee (#8).
- New Tool:
debug_init— starts a new debug session by loading an executable (equivalent to x64dbg's "Run" button). Works even when no session is active, so the bot can relaunch the target after a crash/exit without a reconnect. Accepts optionalpath,arguments, andcurrent_dir; whenpathis omitted the most recently observed debuggee path is reused. debug_restartno longer requires an active debug session — it now falls back to the cached debuggee path, so it can revive a session after the target exits or crashes.
- Bug Fix:
debug_restartnow works correctly — x64dbg has norestartscript command; the tool now usesinit "<path>"to mirror the GUI's restart behavior (PR #5 by @AMRICHASFUCK) - Doc Fix: Resource count corrected to "7 direct + 8 templates" (was incorrectly listed as 15)
- 12 new tools (66 → 78):
eval_expression,xref_get,function_list/function_get,module_get_exports/module_get_imports,assembler_assemble,bookmark_set/delete/list,patch_list/patch_restore - Address parsing: all address params accept symbols, registers, and x64dbg expressions via DbgEval
memory_searchcontinuous hex format support- Claude Code plugin (
skills/) with 11 RE slash commands - All 10 MCP prompts rewritten with structured multi-phase workflows
- Dump: fixed ImageBase, removed unreliable auto-unpack/IAT rebuild stubs
- Generalized unpacking logic, dump/unpack stability fixes, running-state recovery
- Automated testing critical bug fixes, build system improvements
- Thread and stack management APIs
- Enhanced error handling and logging
For complete version history, see CHANGELOG.md
- Windows 10/11 (x64)
- CMake 3.15 or higher
- Visual Studio 2022 with C++ Desktop Development workload
- vcpkg - Package manager for C++ libraries
- Git - For cloning the repository
The easiest way to build is using the provided build script:
# Clone the repository
git clone https://github.com/SetsunaYukiOvO/x64dbg-mcp.git
cd x64dbg-mcp
# Build both x64 and x86 architectures (recommended)
.\build.bat
# Build only x64 architecture
.\build.bat --x64-only
# Build only x86 architecture
.\build.bat --x86-only
# Clean rebuild
.\build.bat --clean
# The script will:
# 1. Automatically detect vcpkg installation
# 2. Download dependencies (nlohmann_json)
# 3. Configure CMake for both architectures
# 4. Build using Visual Studio with parallel compilation
# 5. Copy output files to dist/ directoryBuild script options:
.\build.bat # Build both x64 and x86 (Release)
.\build.bat --clean # Clean rebuild both architectures
.\build.bat --x64-only # Build x64 only
.\build.bat --x86-only # Build x86 only
.\build.bat --debug # Debug build (future support)Output files (in dist/ directory):
- x64 plugin:
dist\x64dbg_mcp.dp64(~837 KB) - x86 plugin:
dist\x32dbg_mcp.dp32(~800 KB)
If you prefer manual control:
- Install vcpkg (if not already installed):
git clone https://github.com/Microsoft/vcpkg.git C:\vcpkg
C:\vcpkg\bootstrap-vcpkg.bat
setx VCPKG_ROOT "C:\vcpkg"- Clone the repository:
git clone https://github.com/SetsunaYukiOvO/x64dbg-mcp.git
cd x64dbg-mcp- Configure with CMake:
# For x64 build
cmake -B build -G "Visual Studio 17 2022" -A x64 ^
-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake ^
-DXDBG_ARCH=x64
# For x86 build
cmake -B build -G "Visual Studio 17 2022" -A Win32 ^
-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake ^
-DXDBG_ARCH=x86- Build:
cmake --build build --config Release- Output:
- Plugin file:
build\bin\Release\x64dbg_mcp.dp64(approximately 611 KB)
- Copy the compiled plugins to their respective debugger directories:
# For x64dbg (64-bit)
# Replace <x64dbg-path> with your actual x64dbg installation directory
copy dist\x64dbg_mcp.dp64 <x64dbg-path>\x64\plugins\
# For x32dbg (32-bit)
copy dist\x32dbg_mcp.dp32 <x64dbg-path>\x32\plugins\
# Example (if installed at C:\x64dbg):
# copy dist\x64dbg_mcp.dp64 C:\x64dbg\x64\plugins\
# copy dist\x32dbg_mcp.dp32 C:\x64dbg\x32\plugins\- (Optional) Copy the configuration file:
# For x64dbg
mkdir <x64dbg-path>\x64\plugins\x64dbg-mcp
copy config.json <x64dbg-path>\x64\plugins\x64dbg-mcp\
# For x32dbg
mkdir <x64dbg-path>\x32\plugins\x32dbg-mcp
copy config.json <x64dbg-path>\x32\plugins\x32dbg-mcp\- Restart x64dbg/x32dbg to load the plugin
- Open x64dbg
- Navigate to Plugins → MCP Server → Start MCP HTTP Server
- The server will start on the configured port (default: 3000)
- Access the server at
http://127.0.0.1:3000
Edit config.json to customize settings:
{
"version": "1.0.9",
"server": {
"address": "127.0.0.1",
"port": 3000
},
"permissions": {
"allow_memory_write": false,
"allow_register_write": false,
"allow_script_execution": false,
"allow_breakpoint_modification": true
},
"security": {
"origin_allowlist": [],
"host_allowlist": []
},
"logging": {
"enabled": true,
"level": "info",
"file": "x64dbg_mcp.log"
}
}Python client example using HTTP:
import requests
import json
class MCPClient:
def __init__(self, host='127.0.0.1', port=3000):
self.base_url = f"http://{host}:{port}"
self.request_id = 1
def call(self, method, params=None):
request = {
"jsonrpc": "2.0",
"id": self.request_id,
"method": method,
"params": params or {}
}
self.request_id += 1
response = requests.post(
f"{self.base_url}/rpc",
json=request,
headers={"Content-Type": "application/json"}
)
return response.json()
def subscribe_events(self):
"""Subscribe to SSE events"""
response = requests.get(
f"{self.base_url}/sse",
stream=True,
headers={"Accept": "text/event-stream"}
)
for line in response.iter_lines():
if line:
yield line.decode('utf-8')
# Usage
client = MCPClient()
print(client.call("initialize"))
print(client.call("tools/list"))
print(client.call("resources/list"))
print(client.call("prompts/list"))
# Subscribe to debug events
for event in client.subscribe_events():
print(f"Event: {event}")Cursor and other MCP clients usually decide which sections to show from the initialize response capabilities. This server advertises tools, resources, and prompts, so after reconnecting you should see all three categories in the client UI.
Configure in VS Code settings or MCP client config. Recommended (Streamable HTTP, MCP 2025-03-26):
{
"mcpServers": {
"x64dbg": {
"type": "http",
"url": "http://127.0.0.1:3000/mcp"
}
}
}Legacy HTTP+SSE clients (use the /sse path, not the root):
{
"mcpServers": {
"x64dbg": {
"type": "sse",
"url": "http://127.0.0.1:3000/sse"
}
}
}system.info- Get server informationsystem.ping- Test connectionsystem.methods- List all available methods
debug.run- Continue executiondebug.pause- Pause executiondebug.step_into- Step into instructiondebug.step_over- Step over instructiondebug.step_out- Step out of functiondebug.get_state- Get current debug statedebug.run_to- Run to specific addressdebug.restart- Restart debugging sessiondebug.stop- Stop debugging
register.get- Read single registerregister.set- Write register valueregister.list- List all registersregister.get_batch- Read multiple registers
memory.read- Read memory regionmemory.write- Write memory regionmemory.search- Search memory patternmemory.get_info- Get memory region infomemory.enumerate- List all memory regionsmemory.allocate- Allocate memorymemory.free- Free allocated memory
breakpoint.set- Set breakpointbreakpoint.delete- Remove breakpointbreakpoint.enable- Enable breakpointbreakpoint.disable- Disable breakpointbreakpoint.toggle- Toggle breakpoint statebreakpoint.list- List all breakpointsbreakpoint.get- Get breakpoint detailsbreakpoint.delete_all- Remove all breakpointsbreakpoint.set_condition- Set breakpoint conditionbreakpoint.set_log- Set breakpoint log messagebreakpoint.reset_hitcount- Reset breakpoint hit count
disassembly.at- Disassemble at addressdisassembly.range- Disassemble address rangedisassembly.function- Disassemble entire function
symbol.resolve- Resolve symbol to addresssymbol.from_address- Get symbol from addresssymbol.search- Search symbols by patternsymbol.list- List all symbolssymbol.modules- List loaded modulessymbol.set_label- Set symbol labelsymbol.set_comment- Set symbol commentsymbol.get_comment- Get symbol comment
module.list- List all loaded modulesmodule.get- Get module informationmodule.get_main- Get main module
thread.list- List all threadsthread.get_current- Get current threadthread.get- Get thread informationthread.switch- Switch to threadthread.suspend- Suspend threadthread.resume- Resume threadthread.get_count- Get thread count
stack.get_trace- Get stack tracestack.read_frame- Read stack framestack.get_pointers- Get stack pointers (RSP, RBP)stack.is_on_stack- Check if address is on stack
For complete method signatures and examples, see the inline documentation in the source code or use the system.methods API call.
The plugin is organized into four layers:
- Communication Layer: HTTP server with SSE support for real-time events
- Protocol Layer: JSON-RPC and MCP protocol parsing, validation, dispatching
- Business Layer: Debugging operations, memory management, symbol resolution
- Plugin Layer: x64dbg integration, event handling, callback management
- MCPHttpServer: HTTP server with SSE endpoint for event streaming
- MethodDispatcher: Routes JSON-RPC calls to appropriate handlers
- Business Managers: DebugController, MemoryManager, RegisterManager, etc.
- Event System: Real-time debugging event notifications via SSE
- By default, memory and register write operations are disabled
- Enable write permissions in
config.jsononly if needed - Server listens on localhost (127.0.0.1) by default
- Single client connection limit prevents resource exhaustion
- All operations require the debugger to be in a paused state
- Ensure the plugin file is in the correct directory
- Check x64dbg log for error messages
- Verify x64dbg version compatibility (requires x64dbg build 2023+)
- Check if port 3000 is already in use
- Verify config.json is valid JSON
- Check file permissions on the plugin directory
- Review x64dbg log file for detailed error messages
- Ensure HTTP server is started via plugin menu ("Start MCP HTTP Server")
- Check firewall settings for port 3000
- Verify client is connecting to http://127.0.0.1:3000
- Try accessing http://127.0.0.1:3000 in a web browser to test
Contributions are welcome! Please:
- Fork the repository
- Create a feature branch
- Make your changes with clear commit messages
- Submit a pull request
This project is licensed under the MIT License - see the LICENSE file for details.
- x64dbg - The debugger this plugin extends
- nlohmann/json - JSON library
- Model Context Protocol specification
- GitHub Issues: For bug reports and feature requests
Note: This is experimental software. Use at your own risk. Always test in a safe environment before using with critical applications.