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WIZARD — Verdigris Systems Laboratory

WIZARD is a static GitHub Pages dashboard of Verdigris calibration, authoring, presentation, and integration tools. It is not a game client.

Live site: alexkorol.github.io/WIZARD

A retained module should help the owner:

  1. load a reproducible scenario;
  2. tune important values;
  3. save calibration state;
  4. compare Snapshot A / Snapshot B;
  5. place semantic or spatial feedback;
  6. export agent-ready Markdown;
  7. later, interoperate through fixtures and events.

Active laboratory

Cards on the dashboard come from the generated registry (modules.json / modules.generated.js). Do not maintain a second hand-edited card list.

Module Path Role
Vessels of Life & Mana tools/wizard_orbs HUD resource calibration
Geometric Passive Tree tools/geometric_skilltree Passive-tree authoring
Vesselforge & Inventory tools/rpg_inventory Itemization calibration
Arcane Lattice tools/arcane_lattice Spellcraft constraints
Cartographer tools/cartographer Zone generation
Mason Terrain Forge tools/mason Terrain autotile
Verdigris World Presentation tools/verdigris_splash World presentation
Chronicles: Houses & Scions tools/rp_account_creator Chronicle meta

Health Globe is a legacy predecessor and is not a primary dashboard card. Archive experiments remain on disk and off the public surface; see docs/ARCHIVE.md.

Running locally

git clone https://github.com/alexkorol/WIZARD.git
cd WIZARD
python -m http.server   # then open http://localhost:8000

Most tools are self-contained HTML. tools/verdigris_splash prefers HTTP because it uses ES modules.

Verification

npm test
# or
node scripts/wizard-lab.mjs verify
node scripts/wizard-lab.mjs verify --full

npm test validates manifests, unique IDs, generated-registry freshness, and dashboard copy. --full also runs retained module-local tests.

Regenerate the registry after editing any wizard.module.json:

node scripts/wizard-lab.mjs generate

Operating docs

Specialized module READMEs stay authoritative for that tool. Root docs do not replace them.

License

MIT — see LICENSE.

About

AI-built toolbox of interactive game-UI experiments - WebGL2 ARPG orbs, PoE-style geometric skill tree, modular itemization engine (Vesselforge), permadeath RP meta-progression, falling-sand sandbox, and more. Single-file HTML tools, live on GitHub Pages.

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