Stars
Play Half-Life 2 natively on Mac OS (including Mac OS 10.15 and up!).
Dagor is a high-performance DAG operator execution framework designed for online services.
A Golang based high performance, scalable and distributed workflow framework
The Go library for JSON Schema. An official Google project providing a comprehensive toolkit for validation, reflection, and schema construction.
Microservice compatible starter kit for golang saas project
A proof of concept providing Sparkle updates to a Wails app via go-sparkle
Single File Component loader for Vue2 and Vue3. Load .vue files directly from your HTML. No node.js environment, no build step.
OVM is a CLI application for managing Obsidian vaults.
🧩 Content editing tech stack for the web - BlockSuite is a toolkit for building editors and collaborative applications.
A JavaScript library aimed at visualizing graphs of thousands of nodes and edges
A Model Context Protocol (MCP) server for managing a Zettelkasten note-taking system, built in Go.
Building event-driven applications the easy way in Go.
A command line tool for porting Excalidraw diagrams to Gliffy, draw.io and Mermaid.
Incremental engine for long horizon agents 🌟 Star if you like it!
A desktop application for node-based procedural terrain generation.
A C++ code for procedurally generated maps using the Ising Model
Generating realistic terrain maps via a combination of procedural noise and style transfer
Experimental node-based software for procedural content generation
Map generator for games written in Flash. *There's an HTML5 version* on github/redblobgames/mapgen2 . Generates island maps with a focus on mountains, rivers, coastlines.
Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot
Godot engine addon to randomly fill an area with props or other scenes
A vertex-based 3D pipeline based on pipeline used by "The Ascent" devs.
A 2D platformer class for Godot 4.0