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Hi there πŸ‘‹

I am an Associate Professor at Bryn Mawr College in the Computer Science department. Before coming to Bryn Mawr College, I worked primarily as a C++ programmer to build networking, simulation and visualization APIs and applications.

I like to write games, interactive experiences, and low-level device demos and systems. I research avatars and procedural characters with a focus on body language and I'm also interested in neo-luddism, permacomputing, and the political economy of software in general.

Website: https://alinen.net

Connect

Email me at anormoyle @ brynmawr.edu

Repositories

APIs, Tools, and Plugins

  • open-body-fit: Software for estimating biomechanics from poses extracted from video.
  • AGL: C++ 3D/2D drawing API with built-in camera, primitives, shaders, texture, and text support (in openGL).
  • ATK: C++ API and tools for loading skeletons and animations from BVH files.
  • tinygl: Single header, cross-platform openGL framework for drawing 2D squares, circles, and triangles.
  • bvh-python: Utilities for reading, writing, visualizing, and computing forward kinematics with BVH files with Python.
  • Curation Tree: Framework for behavior trees tailored for narrative and puzzle games.
  • MotionScriptTools: Scripting tools for matlab, motion builder, and maya
  • Selection Word Count: Plugin for VS Code

Games, demos, and applications

Device software

  • Digital Notebook: A simple text editor for the esp32 that supports a small screen and SD memory.
  • Pi Pico Slideshow: Simple slideshow application based on the Pi Pico

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