Contains a frontend in C++ for rendering 3d models. Orignially tested in older OSX version and older version of openGL, QT etc. Trying to fix the graphics issues in Linux with newer version of openGL and Qt. Purely educational purposes only.
Purely opengl representation. Tested only in OSX
PoC backend to generate GCode by slicing 3d objects in STL format. TODO: Integrate with frontend rendering