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Wanderline: turn Ink or Twee 3 branching narratives into audio-first, choice-driven web apps.
The engine we're working on in the graphics engine cohort
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…
The main repository for the AMD Dense Geometry Format SDK
Godot 4 dialogue system. Supports animalese speech and RichText.
A powerful nonlinear dialogue system for Godot
simple library to create a web server http1.0/1.1 in c
Study and code repo for the Vulkan API and my journey in Computer Graphics.
blazQ / Vulkan-Tutorial
Forked from KhronosGroup/Vulkan-TutorialKhronos version of the Vulkan Tutorial as parts of the Vulkan documentation project
An interpreter for Rust's mid-level intermediate representation
A minimal programming example for a chat server
Easy flamegraphs for Rust projects and everything else, without Perl or pipes <3
Statically assert that a type matches another type
Chocolate Doom is a Doom source port that is minimalist and historically accurate.
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics