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CesTR
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A hexagonal logic-circuit puzzle game built for the raylib 6.x Game Jam! 🧠 The Puzzle Welcome to Hex Gate, where digital logic meets a hexagonal grid. Your objective is simple but challenging: buil…
A Flutter app showcasing a real-time water ripple shader effect. Tap anywhere on an image to trigger GPU-accelerated ripple animations using custom GLSL fragment shaders. Ported from Apple's WWDC 2…
Compress tool outputs, logs, files, and RAG chunks before they reach the LLM. 20% fewer tokens for coding agents, 60-95% fewer tokens for JSON, same answers. Library, proxy, MCP server.
Refit based web api client management, but resilient (retry, connectivity, cache, auth, log, priority, etc...)
An Open Source Implementation of the Actor Model in C++
DirectX Capture and Overlays by using Direct3D API hooks
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
display the skeleton joints & bones on top of kinect color stream
This is where I keep all my MonoGame samples and tutorials, hope you find them useful.
A collection of interesting libraries/tools for Monogame based game projects
ces-tr / ttx_monitor
Forked from zxmarcos/ttx_monitorttx_monitor is a loader for Taito Type X arcade machines.
Advanced native function hooks for x86, x64. Welcome to the next level!
SharpDisasm - x86 / x86-64 disassembler for .NET
Barcode Scanner using GoogleVision API for Xamarin Form, Maui
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
This is a set of Xamarin bindings of the Utility Library of Google Maps SDK for iOS and Android