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Starred repositories
Add TypeScript/JavaScript Support for Godot 4.x with v8/QuickJS/JavaScriptCore/Browser
Backstitch: Real-Time Version Control for Godot
x86 PC emulator and x86-to-wasm JIT, running in the browser
I'm writing an app which allows us to render meshes using realtime traditionally hand-painted textures
Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
Free, open-source VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Blender addon for UV editing support (1.x for Blender 4 / 2.x for Blender 5) (ja/en)
A microsecond-latency ACID database engine with a native Entity-Component-System data model, built for real-time systems.
A Blender extension for an easy-to-use remesher that outputs good-quality quad topology
SpinalHDL implementation of the 3dfx Voodoo Graphics GPU
A standalone Unreal Engine Blueprint visualizer for the web
A Unity package for controlling and animating 3D humanoid characters, especially NPCs.
Convert scanned handwriting templates into OpenType fonts
GitHub action for sending messages via Discord Webhooks.
Astra: an open-source observatory control software.
Procedural tree generator written with JavaScript and Three.js
N64 Game-Engine and Editor using libdragon & tiny3d
The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.
A desktop application for node-based procedural terrain generation.
🖤 Create and share beautiful images of your source code
Automated developer-oriented status page with alerting and incident support