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Update to use LuaRendering objects rather than entities. Among other things, this means that displayed text for
rail distances should only be visible to the player hovering over a signal.
Hovering over a signal now shows the distance to the closest next and previous signals. This should be useful when using long signal distances with the related signals being off-screen.
Fixed a bug when placing signals would fail due to the presence of a signal ghost, which would cause another signal to be placed immediately after it.